Tactical Map¶
The tactical map is your real-time operational view of the event. As an organizer, you use the map to manage overlays, define mission boundaries, monitor objective status, and track player positions during active events.
Map Interface¶
The tactical map renders using MapLibre GL JS with configurable tile providers. The map centers on your event location and displays:
- Objectives — Markers showing each objective's position and capture radius
- Overlays — Polygons, lines, circles, and markers defining areas and boundaries
- CoT Markers — Live positions of players and devices (during active events)
- Team Colors — Objective markers and CoT tracks colored by team affiliation
Layer Switching¶
Toggle between map layers using the layer control in the top-right corner:
| Layer | Description |
|---|---|
| Street | Standard road and terrain map (default) |
| Satellite | Aerial/satellite imagery |
| Hybrid | Satellite imagery with road and label overlays |
The available layers depend on the configured map provider (OpenStreetMap, MapTiler, or Mapbox). See the Admin Guide — Settings page for map provider configuration.
Managing Overlays¶
Overlays are vector shapes drawn on the map to define areas, boundaries, routes, and points of interest. As an organizer, you can create and manage overlays for your events.
Creating an Overlay¶
From the tactical map view, click the Draw tool in the toolbar to create a new overlay.
| Field | Type | Required | Description |
|---|---|---|---|
| Name | Text | Yes | Display name for the overlay |
| Type | Select | Yes | Polygon, Line, Circle, or Marker |
| Color | Color Picker | Yes | Stroke and fill color |
| Opacity | Slider | No | Fill opacity (0–100%, default 30%) |
| Stroke Width | Number | No | Border line width in pixels (default 2) |
| Event | Select | No | Associate with your event |
| Description | Text | No | Notes or purpose of the overlay |
Drawing Shapes¶
| Shape | How to Draw |
|---|---|
| Polygon | Click to place vertices, double-click to close the shape |
| Line | Click to place waypoints, double-click to finish |
| Circle | Click to set the center, drag to set the radius |
| Marker | Click to place a single point |
The editor shows coordinates and measurements (area, distance, radius) as you draw.
Editing an Overlay¶
Click an existing overlay on the map to select it, then click Edit:
- Move vertices — Drag individual vertices to reshape
- Add vertices — Click midpoints between existing vertices
- Delete vertices — Right-click a vertex to remove it
- Reposition — Drag the entire shape to move it
Changes preview in real time. Click Save to persist or Cancel to discard.
Overlay Visibility¶
Toggle overlay visibility from the overlay list panel. Visible overlays render for all users with map access. Hidden overlays are stored but not displayed.
Defining Mission Areas¶
Use overlays to define the operational boundaries for your missions:
- Create a polygon overlay that outlines the mission area
- Name it clearly (e.g., "Phase 1 — AO North")
- Associate it with your event
- Place objectives within the defined boundary
Visual Planning
Use different colors for different mission phases or team areas. For example, blue polygons for Blue Force objectives and red polygons for Red Force objectives. This makes the map immediately readable during the event.
Monitoring During Active Events¶
During an active event, the tactical map becomes your command view:
Live CoT Markers¶
Player and device positions update in real time via WebSocket. Markers are colored by team affiliation:
| Color | Affiliation |
|---|---|
| Blue | Friendly forces |
| Red | Hostile forces |
| Green | Neutral |
| Yellow | Unknown |
Objective Status¶
Objective markers on the map reflect their current state:
| Indicator | Meaning |
|---|---|
| Gray marker | Inactive — objective is not yet live |
| White marker | Active — uncaptured, available for interaction |
| Team-colored marker | Captured — shows the capturing team's color |
| Pulsing ring | Currently being contested |
Pushing Overlays to TAK Clients¶
Overlays can be shared with TAK clients (ATAK, iTAK, WinTAK) as CoT drawing objects:
- Select an overlay on the map
- Click Push to TAK
- Select the target groups to receive the overlay
TAK clients render the overlay on their map view, keeping field participants aligned with the operational picture.
Related Pages¶
- Event Creation — Setting the event location that centers the map
- Mission Planning — Placing objectives on the map
- Team Management — Team colors displayed on the map
- Admin Guide — Overlays — Full admin overlay management reference
- Tactical Map — Interface — Detailed map interface documentation
- Tactical Map — Overlays — Overlay display and interaction details
- Tactical Map — CoT Markers — Live marker types and affiliation colors